Main Objectives:
> Catch the Monster Fish: Collect ‘school of fish’ by shooting lit ramps to light the Monster Fish hurry-up at the spinner.
> Multiball & Jackpots: Lock three balls in the Caster Club to start Multiball and aim for the Super Jackpot at the captive ball.
> Become the Biggest Liar: Advance through ‘Tail Tales’ and ‘Stringers‘ to start high-scoring modes like Feeding Frenzy and Rock the Boat.
Key Mechanics:
> The Reel (Caster’s Club): Shooting the ‘Caster’s Club’ hole sends the balls up a habitrail into the fishing reel. Lock 3 balls to start the 3-ball Multiball.
> The Captive Ball (The Boat): Hitting this ball hard enough to trigger the switch advances a ladder of awards.
Hold Bonus -> Video Mode -> Rock the Boat -> Light Extra Ball -> Instant Multiball.
> Monster Fish (The School): Shooting a lit ramp catches one fish in the school. Catch 6 fish to light the Monster Fish at the spinner.
> Tall Tales (Stretching the Truth): Hitting the ‘Stringer’ truths lights the spinner for ‘Stretch the Truth’. Collect 4 tales starts Rock the Boat, where every ram and captive ball shot is worth 10M for 30 seconds.
> Long Cast: Shooting the right loop when lit awards points and automatically advances the captive ball award ladder by one level.
> Video Mode: Started at the ‘Eject Hole’ once lit via the captive ball. You use the rod button to fire torpedoes at water-skiers and boats. Hitting the back-row boats can award an extra ball












